I rather like Diana. ;) Excellent job on keeping the story in the present, it would be very easy to flip back and forth from present to past but it wouldn't flow as well as it does.
Thank you! I purposely made her extra-bitchy, which isn't the most popular, but let me play with a viewpoint of all of the boys and their backgrounds that wasn't just straight-out narration / repetition of the game or fluff. I kinda like villains with good motivation.
Comment on Cloud Seeding - Diana
Ranaspel Sun 19 Jun 2016 05:56PM UTC
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ErlenmeyerKat Sun 19 Jun 2016 07:34PM UTC
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Ranaspel Mon 20 Jun 2016 04:38AM UTC
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