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Summary
Arthur is a pianist at a seemingly-idyllic island resort that is adding more and more androids to their staff ranks. For a man with a troubled past, it's paradise - and terribly easy to ignore the dangers that lurk beneath. He finds that the company is pressuring Parker Yang, the head of security, to undergo unwanted cybernetic surgeries in order to approve his efficiency. Desperate to find a way to save his friend, Arthur teams up with an unusual android named John. Together, they find that the secrets to Carcosa Resorts are buried deep - and sometimes what is dredged from the deep cannot be put back.
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Some time ago, the ship Myriad was conducting an incredibly important, top-secret research mission. It vanished without a trace. As he is wont to do, the Meritocratic spy Oscar Wilde wrote a play about it. Later, when the Myriad is located, Wilde is sent to investigate.
There he finds three things: a derelict ship that is on the cusp of exploding, dozens of murdered victims, and one lone dwarf that claims he can't remember what happened. Already, this is shaping up to be worse than his play. He must work with his prisoner Zolf in order to determine not only what is wrong with the Myriad and how to stop it, but what role he is precisely meant to play. For the first time, Wilde is not the playwright, the man behind the scenes - he is the leading man.
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Arthur and Parker are modern-era ghosthunters in Arkham: Parker the believer and Arthur the skeptic. They receive a tip from Eddie that his family owns a tantalizingly spooky mansion out in the woods... but when they arrive, they find an abandoned old manor on its last legs.
Angry they got conned, they nevertheless start exploring. Between the ghost wailing in the attic for her lost child and the malevolent poltergeist who croons secrets that only Arthur can hear, the ghosthunters may have gotten more than they bargained for - and, if the ghosts have their way, they may not ever leave.
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Once, a man crawled out of the pits of Hell. Once, two detectives chatted in a diner like nothing would ever go wrong. Now, three detectives sit in a diner and relate their shared pasts: what they've endured together, what they've endured apart, and what the future might hold for each of them.
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Six months after Myriad, Wilde receives word that an unconscious Sasha Racket has been found at the bottom of an archaeological site in Rome: more than two years after her supposed "death". To re-orient Sasha back into the world (and investigate other reports of people coming back from the dead), Wilde invites Zolf, Hamid, and Azu to stay at his inn. They're hardly a happy family - each have their own secrets and motivations, and the stagnation leaves Zolf furiously impatient.
Around all this, the world staggers to recover from the abrupt lack of magic and breakdowns in communication - and not all of them have their eyes towards the future. Some desperately want someone to blame for what happened, and soon, Wilde becomes aware of a revolutionary group that wants their heads. Despite the maelstrom of uncertainty, Wilde can always rely on his team.
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Despite his breezy exterior, Noel is not doing well post-Dreamlands captivity. He has violent nightmares every night, he has no connections in New York, and for the past few years, he's been sleepwalking through life.
After Oscar wakes up alone and discovers Arthur missing from the Allan farmstead, he recruits Detective Noel for help in tracking him down. Noel is less than thrilled to be working with an alcoholic priest who should really be in the hospital, but remembering his promise to help Arthur, he agrees.
Despite a rocky start, Noel comes to find that there is more to Oscar than he previously expected: a strong moral core, a reckless bravery, and even a sly wit. Everything inside Noel has felt dead for so long - but there is something to Oscar's company and relentless support that makes Noel want to wake up.
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A struggling Francis Mulcahy is admitted to a mental institution after returning home. With broken limbs and broken spirit, he simply tries to muddle through. His entire life changes when he runs into a new roommate and his old friend: Hawkeye Pierce. Though Francis is content to let the rest of his existence pass him by, Hawkeye has other ideas - and if he can ignore his own problems. Shouldn't be an issue.
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As Arthur leaves Arkham, he has a three-body death toll: Parker, Eddie, and the cultist in the bookshop. When Arthur wants to help a car on the side of the road, the entity refuses... and takes control of Arthur's hand to make his point known. Never one to back down, Arthur fights back, and they start searching for a baby in the woods. After all, it's never too late to fix things - to help people - to be the person he wants to be, is it?
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all the world's a stage by SupposedToBeWriting for Words_Go_Fast
Fandoms: Malevolent (Podcast)
16 Mar 2024
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John and Arthur wind up in the Dark World, separated. For John, it's his third time here, and it's different than he remembers - strange, moving lights illuminate a world with velvet curtains, metal frames, and oddly flat architecture. A single light in the darkness, he begins to search for his lost friend. Along the way, John meets several other Arthurs from several other worlds. Each have their own role to play, but John is looking for his own theatre.
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third time's the charm (or, And Never To Yield) by SupposedToBeWriting
Fandoms: Malevolent (Podcast)
22 Oct 2023
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Nearly every night, Arthur finds himself in Jack's bar. He drinks until the world starts to spin, upon which Arthur stumbles home and starts the day anew. One night, however, an unusual man perches himself on the adjacent stool and buys Arthur a drink. Suspicious and distrustful of the man's intentions, Arthur brushes him off... only for the nosey parker to come back a second time.
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Oh, I Love You So Much (It Scares Me Half To Death) by SupposedToBeWriting
Fandoms: Malevolent (Podcast)
01 Oct 2023
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Arthur and John have become Doe & Lester, private detectives. Finally in his own body, John is eager to see what the rest of his mortal life holds -- Arthur, on the other hand, believes that John should spend his life without Arthur holding him back. Arthur is not the sort of man who can provide stability, warmth. A family.
On a case, they find a baby clutched in the arms of her dead father. John grows attached quickly, and together, the men discover that the baby is in fact Emily MacFarland from another timeline... and that the universe is much more breakable than they thought.
The sky falls around their ears, strange flesh monsters crawl from portals, and the world seems to be nearing its end. John begins to realize what exactly he wants out of life, as Arthur faces the constant enemy to his own happiness: himself.
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Confronted by his commanders, the AWOL Private Gillis raises his rifle in Father Mulcahy's church/mess tent. Father Mulcahy fails to convince him to put him down, resulting in a tense trip to the OR. Afterwards, Mulcahy is broken-hearted about the entire affair, but the others are mostly just concerned as to his wellbeing.
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Everything about Arthur's hospital stay is terrible, but John holds a certain fear at night. When all the lights go out, it is only John with his thoughts and what he can see in the dark. One night, however, he sees a strange creature: one that lights up all on its own, providing some meager comfort to what John fears most.
It's not weird to talk to a bug.
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Promises in the Pits by SupposedToBeWriting for With_the_Wolves
Fandoms: Malevolent (Podcast)
08 Jan 2023
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Arthur is thrown into a pit, with little chance for escape and a voice in his head that can no longer trust. In many ways, what they suffer through the prison pits only entangles he and his companion further. Arthur suffers through the myriad unpleasantries inflicted on him, but amidst all the strife, an uneasy accord is made with John - and promises are made that Arthur intends to keep.
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Amare Ltd. promises the impossible for a small fee: a scientifically-matched soulmate, promised to grant you all the love your heart desires. Jon smells something sinister in the air and, along with his friends, sets out to investigate what lurks beneath the rose-colored surface. Martin may not buy into this soulmate business, but he can't help but be curious ... and when he gets an impossible soulmate match, he finds himself dragged into the great hurricane that is Jon Sims, on a mission.
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road trip of the damned (an ode to good cows) by SupposedToBeWriting
Fandoms: The Magnus Archives (Podcast)
06 Apr 2022
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Tragic circumstances cause a very alone Jonathan Sims to carpool with a stranger from Yorkshire to Bournemouth. As the ride continues, Jon comes to suspect that Martin Blackwood is not as he seems. This suspicion grows into a theory: that Martin Blackwood is not only a liar, but a murderer as well.
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A nice young lady named Violet Keene asks Walt if he might investigate their strange acorn problem. Walt meets the strangest squirrel he's ever seen.
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Sunday Mornings at Pinhole Books by SupposedToBeWriting
Fandoms: The Magnus Archives (Podcast)
30 Sep 2021
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A brief examination of a perfectly normal Sunday at Pinhole Books, staffed by Eric, Gerry, Agnes, and Nobody Delano, and how their lives intertwined. They have an associate position open that they're hoping to fill, but only odd birds can work at Pinhole Books. It's practically a law.
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Jonathan is 8 years old and friendless, facing yet another bully. Martin is 8 years old and friendless, cresting the top of a hill. Set over seven years with Jon and Martin (best friends forever, because a shack in the nearby field tells them so) growing up with one another.
Series
- Part 1 of A Brighter Universe
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Summary
Every quarter, Jonah has a meeting with Nathaniel Lukas to discuss his donations and fill out some paperwork. It's rather tedious and inconvenient, but such as it is. Their newest meeting takes place at a defunct lighthouse - troublesome, as Jonah is not the biggest fan of water. As he arrives, however, he realizes that he will not be meeting with Nathaniel at all ... but with his unpredictable son, Peter.
